You can do some color correction right inside the VSE now. That and the following hints should help omitting the extra special effects run. Take some inspiration from Can I add the output of the VSE as input to the node diagram?. It would be awesome if this could be enabled by default in Blender, but for now one has to use this workaround with mounting this script and using the resulting virtual. There are attempts to enable AviSynth support in the internally used ffmpeg library, but these would require a fresh compile or a difficult version matching.
WHAT VIDEO FORMAT IS BEST FOR BLENDER ARCHIVE
* My Setup was inspired by yellow, but unfortunately his blog is offline, I had to use the web archive to find out some details. The ChangeFPS can of course be adjusted in its frame rate or if needed be replaced by a ConvertFPS for including frame blending. But with this setup I get perfect accurate single frames provided by the great L-SMASH plugin from my footage that I can use in the VSE much better than the mostly stuttering or duplicated or even artifacted ones that the internally used ffmpeg library provides. When I want a fast playback for editing I have to use proxies though, but that's fine and usually I can play my footage at around 8-10fps in the vse which is enough for my purposes and cutting. Combining Audio and Video through the AVS-Script would be possible as well via AudioDub(.), but I didn't need it in the end. But I only use these audio Strips for a cross correlation to match up my externally recorded and already Audacity-edited audio Wave file anyways. mts file as well to get two strips (audio and video) where I only retain the audio strip and delete the video strip. avi file in Blender and before I load in the original.
The newer one doesn't include the *.dll but only an executableĪ small. Hint: since 1.7.4 they changed the position of where the file will be mounted to C:\Volumes instead of being replaced by a folder in its current location.ĪVFS - AviSynth Virtual File System 1.0.0.5
Pismo File Mount Audit Package version 1.7.1 (needs vcruntime140.dll which I found out via Dependency Walker) Make sure to extend your PATH-variable to its location! The L-SMASH Works Plugin r729 for AviSynth Here are a summary and some explanations of my workaround for using AVCHD files in Blender* which basically a) eliminates the need for a prior deinterlacing or fps change run and b) eliminates most frame decoding problems you get with the Blender-internally used ffmpeg library: #Load properly deinterlaced, frame accurate footage into Blender